GT01 Clash Of Bears
Disclaimer
This is not a full game, but an in-class project, focused on creating a networked multiplayer game using a custom (integer based) deterministic collision engine
The online gameplay works by passing on inputs to the other players several times per second. By using a custom lock-step deterministic engine this will result in identical gameplay on each device.
Gameplay
King of the hill: Control the center of the map with your units (can be tracked by the color of the flag)
Controls
Camera Movement: WASD
Camera Rotation: QE
Camera Zoom: Scroll
Change Team (Local mode only): Left & Right Arrows
Status | In development |
Platforms | HTML5 |
Author | ivomarel |
Genre | Strategy |
Made with | Unity |
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